Touring the Ontario College of Art and Design, (a.k.a. OCAD), at 5 in the morning was alright, however, only the 6th floor was open at that hour and the other exhibits at the college were closed. We did happen to get a free poster for their 6th floor exhibit called Testbed.
Some really fun aspects about the OCAD experience were that:
(a.) It was entirely done by students, possibly within my age group, which made it fascinating to see some of my own generation's talent on display.
(b.) It was very interactive
(c.) It reminded me of the display cases and talent that roamed the halls of Sheridan College during my days completing CCIT courses at that campus.
At OCAD, rooms were set up each with interactive exhibits. One included a giant touch-sensitive ball that resembled a joystick or mouse cursor and while moving the cursor ball, it would control the movement and function of a Virtual Reality character that appeared on screen. This sample was more than anything a great opportunity to discover how video games are made, in terms of the creativity and skill that is part and parcel to Game Design.
It was an opportunity learn something new, to interact with the cursor in a mock development stage of a video game, to allow the non-professional sensual stimulation and feel like a professional game developer.
Similar to the automatic vacuum cleaner, OCAD featured an automatic, odd-looking shape that circled a confined perimeter of space, staying within its boundaries at all times, and repeating a similar motion. As interesting as it was to witness OCAD's student installations at Nuit Blanche so late, it will be worthwhile to visit again next year, next time much earlier.
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